
If nothing else, my experiences in There.com was quite different than those in Second Life. Unlike Second Life, here users are more chatty, when they feel like it; however, this also showcases one of the system's flaws.
Unlike Disney's ToonTown Online, which also utilized speech bubbles to help users communicate with one another, There.com does not require users to face each other when conversing, instead putting all the speech bubbles of nearby users onto the HUD. However, the causes major problems when a user is in a high-traffic environment where many users are carrying on multiple conversations, leading to confusion, especially when a user is involved in several conversations at once.
Unlike Second Life, There.com has a much smoother innoculation process in the form of a video tutorial; though itself less interactive than the process in Second Life, the video tutorial is much more straight forward and teaches by example, which is, in this case, superior than the "learning by doing" model used in the Second Life tutorial.
Shortly after joining There.com, I attended an event where the host promised free money to those who attended. Aside from being a bait-and-switch, which was interesting in itself, I also came to realize that, in There.com, users are less likely to chat at events, at least at parties, instead performing location specific actions such as dancing.
Finding the previously mentioned party to be quite boring, I logged out of There.com; however, when I logged in at a later time, I encountered another problem that I would come to associate with There.com: rubberbanding. Because I had left the world on the third floor of a building, when I logged back in, the building itself had not loaded directly into my computer's cache, and, as such, my avatar was placed back on the ground. However, as the location's polygons and what-have-you began to load onto my machine, my avatar began bouncing up and down quite rapidly as the world attempted to place me once again at the exact location where I had logged out, which caused a nauseating rubberbanding effect.