Demographic: TCG players, 13-30
Concept Brief
- Players can build decks from different TCGs and sit down at tables in the virtual world to play with each other
- Forum for discussion, theater style with designated speaker, with a line, speaker is center of attention
- Proprietary TCG available only in-world with digital releases of new cards, through booster packs, to generate revenue, with free trading of cards of said TCG
No comments:
Post a Comment